AI Artist

Unreal 3D Artist

3D x AIGC (WIP)

3D x AIGC (WIP)

A sci-fi narrative short film exploring my integration of generative AI pipelines into visual development and cinematic design using Unreal Engine and Blender.

A sci-fi narrative short film exploring my integration of generative AI pipelines into visual development and cinematic design using Unreal Engine and Blender.

Year :

Year :

2026

2026

Genre :

Genre :

AI Visual & Shot Development

AI Visual & Shot Development

Project Duration :

Project Duration :

2 days

2 days

My Responsibility:

Developed 3D untextured models and shot sequences within Unreal Engine, leveraging a suite of AI tools — Midjourney, Kling Omni 3, Seedance 2.0, and Nano Banana Pro — to generate and composite textures and video output onto the base geometry.

Developed 3D untextured models and shot sequences within Unreal Engine, leveraging a suite of AI tools — Midjourney, Kling Omni 3, Seedance 2.0, and Nano Banana Pro — to generate and composite textures and video output onto the base geometry.

Contact

AI Artist

Unreal 3D Artist

3D x AIGC (WIP)

3D x AIGC (WIP)

A sci-fi narrative short film exploring my integration of generative AI pipelines into visual development and cinematic design using Unreal Engine and Blender.

A sci-fi narrative short film exploring my integration of generative AI pipelines into visual development and cinematic design using Unreal Engine and Blender.

Year :

Year :

2026

2026

Genre :

Genre :

AI Visual & Shot Development

AI Visual & Shot Development

Project Duration :

Project Duration :

2 days

2 days

My Responsibility:

Developed 3D untextured models and shot sequences within Unreal Engine, leveraging a suite of AI tools — Midjourney, Kling Omni 3, Seedance 2.0, and Nano Banana Pro — to generate and composite textures and video output onto the base geometry.

Developed 3D untextured models and shot sequences within Unreal Engine, leveraging a suite of AI tools — Midjourney, Kling Omni 3, Seedance 2.0, and Nano Banana Pro — to generate and composite textures and video output onto the base geometry.

Contact

AI Artist

Unreal 3D Artist

3D x AIGC (WIP)

3D x AIGC (WIP)

A sci-fi narrative short film exploring my integration of generative AI pipelines into visual development and cinematic design using Unreal Engine and Blender.

A sci-fi narrative short film exploring my integration of generative AI pipelines into visual development and cinematic design using Unreal Engine and Blender.

Year :

Year :

2026

2026

Genre :

Genre :

AI Visual & Shot Development

AI Visual & Shot Development

Project Duration :

Project Duration :

2 days

2 days

My Responsibility:

Developed 3D untextured models and shot sequences within Unreal Engine, leveraging a suite of AI tools — Midjourney, Kling Omni 3, Seedance 2.0, and Nano Banana Pro — to generate and composite textures and video output onto the base geometry.

Developed 3D untextured models and shot sequences within Unreal Engine, leveraging a suite of AI tools — Midjourney, Kling Omni 3, Seedance 2.0, and Nano Banana Pro — to generate and composite textures and video output onto the base geometry.

Contact