Unreal Artist

Producer

Europa

Europa

A virtual production short film partnered with Sony Pictures Pixomondo to explore state-of-the-art cinematic production pipeline combining real-time game engine, meta data, and various other latest production technologies. .

A virtual production short film partnered with Sony Pictures Pixomondo to explore state-of-the-art cinematic production pipeline combining real-time game engine, meta data, and various other latest production technologies. .

Year :

Year :

2023 - 2024

2023 - 2024

Genre :

Genre :

VP, Film

VP, Film

Project Duration :

Project Duration :

7 Months

7 Months

- Led multi-disciplinary teams across virtual production, VFX, and engineering to design and implement an innovative end-to-end pipeline integrating multiple DCC tools and real-time technologies, enabling efficient iteration and alignment across departments. - Managed Unreal Engine project organization, including asset structuring, file naming conventions, and submission technical specifications; collaborated closely with Virtual Production Supervisors to adjust and refine tech-viz scenes to meet on-set and pre-production requirements.

- Led multi-disciplinary teams across virtual production, VFX, and engineering to design and implement an innovative end-to-end pipeline integrating multiple DCC tools and real-time technologies, enabling efficient iteration and alignment across departments. - Managed Unreal Engine project organization, including asset structuring, file naming conventions, and submission technical specifications; collaborated closely with Virtual Production Supervisors to adjust and refine tech-viz scenes to meet on-set and pre-production requirements.

My Responsibility:

Contact

Unreal Artist

Producer

Europa

Europa

A virtual production short film partnered with Sony Pictures Pixomondo to explore state-of-the-art cinematic production pipeline combining real-time game engine, meta data, and various other latest production technologies. .

A virtual production short film partnered with Sony Pictures Pixomondo to explore state-of-the-art cinematic production pipeline combining real-time game engine, meta data, and various other latest production technologies. .

Year :

Year :

2023 - 2024

2023 - 2024

Genre :

Genre :

VP, Film

VP, Film

Project Duration :

Project Duration :

7 Months

7 Months

- Led multi-disciplinary teams across virtual production, VFX, and engineering to design and implement an innovative end-to-end pipeline integrating multiple DCC tools and real-time technologies, enabling efficient iteration and alignment across departments. - Managed Unreal Engine project organization, including asset structuring, file naming conventions, and submission technical specifications; collaborated closely with Virtual Production Supervisors to adjust and refine tech-viz scenes to meet on-set and pre-production requirements.

- Led multi-disciplinary teams across virtual production, VFX, and engineering to design and implement an innovative end-to-end pipeline integrating multiple DCC tools and real-time technologies, enabling efficient iteration and alignment across departments. - Managed Unreal Engine project organization, including asset structuring, file naming conventions, and submission technical specifications; collaborated closely with Virtual Production Supervisors to adjust and refine tech-viz scenes to meet on-set and pre-production requirements.

My Responsibility:

Contact

Unreal Artist

Producer

Europa

Europa

A virtual production short film partnered with Sony Pictures Pixomondo to explore state-of-the-art cinematic production pipeline combining real-time game engine, meta data, and various other latest production technologies. .

A virtual production short film partnered with Sony Pictures Pixomondo to explore state-of-the-art cinematic production pipeline combining real-time game engine, meta data, and various other latest production technologies. .

Year :

Year :

2023 - 2024

2023 - 2024

Genre :

Genre :

VP, Film

VP, Film

Project Duration :

Project Duration :

7 Months

7 Months

- Led multi-disciplinary teams across virtual production, VFX, and engineering to design and implement an innovative end-to-end pipeline integrating multiple DCC tools and real-time technologies, enabling efficient iteration and alignment across departments. - Managed Unreal Engine project organization, including asset structuring, file naming conventions, and submission technical specifications; collaborated closely with Virtual Production Supervisors to adjust and refine tech-viz scenes to meet on-set and pre-production requirements.

- Led multi-disciplinary teams across virtual production, VFX, and engineering to design and implement an innovative end-to-end pipeline integrating multiple DCC tools and real-time technologies, enabling efficient iteration and alignment across departments. - Managed Unreal Engine project organization, including asset structuring, file naming conventions, and submission technical specifications; collaborated closely with Virtual Production Supervisors to adjust and refine tech-viz scenes to meet on-set and pre-production requirements.

My Responsibility:

Contact