Unreal Artist
AI Artist
MythOS
MythOS
An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.
An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.
Year :
Year :
2025 - 2026
2025 - 2026
Genre :
Genre :
AI Film
AI Film
Project Duration :
Project Duration :
2 Months
2 Months
- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.
- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.
My Responsibility:

































3D Image to AI Image Workflow. Image to Video Coming Soon.
3D Image to AI Image Workflow. Image to Video Coming Soon.
Unreal Artist
AI Artist
MythOS
MythOS
An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.
An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.
Year :
Year :
2025 - 2026
2025 - 2026
Genre :
Genre :
AI Film
AI Film
Project Duration :
Project Duration :
2 Months
2 Months
- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.
- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.
My Responsibility:

































3D Image to AI Image Workflow. Image to Video Coming Soon.
3D Image to AI Image Workflow. Image to Video Coming Soon.
Unreal Artist
AI Artist
MythOS
MythOS
An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.
An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.
Year :
Year :
2025 - 2026
2025 - 2026
Genre :
Genre :
AI Film
AI Film
Project Duration :
Project Duration :
2 Months
2 Months
- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.
- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.
My Responsibility:

































3D Image to AI Image Workflow. Image to Video Coming Soon.
3D Image to AI Image Workflow. Image to Video Coming Soon.