Unreal 3D Artist

AI Artist

MythOS

MythOS

An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.

An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.

Year :

Year :

2025 - 2026

2025 - 2026

Genre :

Genre :

AI Film

AI Film

Project Duration :

Project Duration :

2 Months

2 Months

My Responsibility:

- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.

- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.

3D Image to AI Image Workflow.

3D Image to AI Image Workflow.

Contact

Unreal 3D Artist

AI Artist

MythOS

MythOS

An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.

An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.

Year :

Year :

2025 - 2026

2025 - 2026

Genre :

Genre :

AI Film

AI Film

Project Duration :

Project Duration :

2 Months

2 Months

My Responsibility:

- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.

- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.

3D Image to AI Image Workflow.

3D Image to AI Image Workflow.

Contact

Unreal 3D Artist

AI Artist

MythOS

MythOS

An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.

An AI-driven short film, sponsored by Adobe and premiering at Sundance 2026, explores cinematic storytelling through hands-on experimentation with cutting-edge generative workflows, integrating a range of emerging and experimental gen-AI tools into the creative pipeline.

Year :

Year :

2025 - 2026

2025 - 2026

Genre :

Genre :

AI Film

AI Film

Project Duration :

Project Duration :

2 Months

2 Months

My Responsibility:

- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.

- Modeled and laid out environments and assets in Blender and Unreal Engine, collaborating closely with the Director and DP to design pre-visualized shot sequences aligned with cinematic intent. - Leveraged a range of AI image and video generation tools to translate greybox levels and previs layouts into final-pixel shots, integrating AI workflows with real-time 3D scenes to accelerate iteration and visual fidelity.

3D Image to AI Image Workflow.

3D Image to AI Image Workflow.

Contact