Producer

Studio Projects

Studio Projects

Studio Projects

A list of projects I've worked at Sony Pictures as Associate Producer.

A list of projects I've worked at Sony Pictures as Associate Producer.

Year :

Year :

2023-2024

2023-2024

Genre :

Genre :

VR, Games

VR, Games

Project Duration :

Project Duration :

2 years

2 years

- Spearheaded development across four AAA VR titles at different stages of production, maintaining detailed schedules and task boards to keep multi-discipline teams aligned; implemented dependency trackers that reduced bottlenecks by 80% and ensured on-time milestone delivery. - Partnered with PlayStation, Meta, and IP stakeholders/filmmakers to manage creative direction, visual fidelity, and asset approvals across four licensed VR experiences adapted from Sony IPs, securing approvals and brand consistency from over 30 global internal and external stakeholders. - Refined production workflows and risk surfacing with leads and producers, improving cross-team transparency and accelerating iteration across art, design, and engineering.

- Spearheaded development across four AAA VR titles at different stages of production, maintaining detailed schedules and task boards to keep multi-discipline teams aligned; implemented dependency trackers that reduced bottlenecks by 80% and ensured on-time milestone delivery. - Partnered with PlayStation, Meta, and IP stakeholders/filmmakers to manage creative direction, visual fidelity, and asset approvals across four licensed VR experiences adapted from Sony IPs, securing approvals and brand consistency from over 30 global internal and external stakeholders. - Refined production workflows and risk surfacing with leads and producers, improving cross-team transparency and accelerating iteration across art, design, and engineering.

My Responsibility:

Contact

Producer

Studio Projects

Studio Projects

Studio Projects

A list of projects I've worked at Sony Pictures as Associate Producer.

A list of projects I've worked at Sony Pictures as Associate Producer.

Year :

Year :

2023-2024

2023-2024

Genre :

Genre :

VR, Games

VR, Games

Project Duration :

Project Duration :

2 years

2 years

- Spearheaded development across four AAA VR titles at different stages of production, maintaining detailed schedules and task boards to keep multi-discipline teams aligned; implemented dependency trackers that reduced bottlenecks by 80% and ensured on-time milestone delivery. - Partnered with PlayStation, Meta, and IP stakeholders/filmmakers to manage creative direction, visual fidelity, and asset approvals across four licensed VR experiences adapted from Sony IPs, securing approvals and brand consistency from over 30 global internal and external stakeholders. - Refined production workflows and risk surfacing with leads and producers, improving cross-team transparency and accelerating iteration across art, design, and engineering.

- Spearheaded development across four AAA VR titles at different stages of production, maintaining detailed schedules and task boards to keep multi-discipline teams aligned; implemented dependency trackers that reduced bottlenecks by 80% and ensured on-time milestone delivery. - Partnered with PlayStation, Meta, and IP stakeholders/filmmakers to manage creative direction, visual fidelity, and asset approvals across four licensed VR experiences adapted from Sony IPs, securing approvals and brand consistency from over 30 global internal and external stakeholders. - Refined production workflows and risk surfacing with leads and producers, improving cross-team transparency and accelerating iteration across art, design, and engineering.

My Responsibility:

Contact

Producer

Studio Projects

Studio Projects

Studio Projects

A list of projects I've worked at Sony Pictures as Associate Producer.

A list of projects I've worked at Sony Pictures as Associate Producer.

Year :

Year :

2023-2024

2023-2024

Genre :

Genre :

VR, Games

VR, Games

Project Duration :

Project Duration :

2 years

2 years

- Spearheaded development across four AAA VR titles at different stages of production, maintaining detailed schedules and task boards to keep multi-discipline teams aligned; implemented dependency trackers that reduced bottlenecks by 80% and ensured on-time milestone delivery. - Partnered with PlayStation, Meta, and IP stakeholders/filmmakers to manage creative direction, visual fidelity, and asset approvals across four licensed VR experiences adapted from Sony IPs, securing approvals and brand consistency from over 30 global internal and external stakeholders. - Refined production workflows and risk surfacing with leads and producers, improving cross-team transparency and accelerating iteration across art, design, and engineering.

- Spearheaded development across four AAA VR titles at different stages of production, maintaining detailed schedules and task boards to keep multi-discipline teams aligned; implemented dependency trackers that reduced bottlenecks by 80% and ensured on-time milestone delivery. - Partnered with PlayStation, Meta, and IP stakeholders/filmmakers to manage creative direction, visual fidelity, and asset approvals across four licensed VR experiences adapted from Sony IPs, securing approvals and brand consistency from over 30 global internal and external stakeholders. - Refined production workflows and risk surfacing with leads and producers, improving cross-team transparency and accelerating iteration across art, design, and engineering.

My Responsibility:

Contact